Blender Importer

by antonWetzel

11

Blender to Godot

Importer for *.blend files for Godot 3.4.

Requirements

Blender must be accessible from the command line (Blender directory is added to path).

Installation

Copy addons/blender_importer/ into your project directory and enable the plugin (Guide).

Options

Name Value Effect
Apply Modifiers bool Export with Modifiers (Mirror, ...)

Versions

Language Location
GD-Script addons/blender-importer
C# addons/blender-importer-cs

There is no noticeable speed difference between versions, because all calculations are done by Godot or Blender.

Limitations

Instances of the imported file are not updated until the scene is reopened.

Inner Workings

The Blender file (*.blend) is converted to a glTF 2.0 file (*.glb) and then to a native Godot scene (*.scn). The glTF file is deleted afterwards.

Alternatives

https://github.com/V-Sekai/godot-blender

Version

1.0

Engine

3.4

Category

Tools

Download

Version1.0
Download

Support

If you need help or have questions about this plugin, please contact the author.

Contact Author