Blender to Godot
Importer for *.blend files for Godot 3.4.
Requirements
Blender must be accessible from the command line (Blender directory is added to path).
Installation
Copy addons/blender_importer/ into your project directory and enable the plugin (Guide).
Options
Name | Value | Effect |
---|---|---|
Apply Modifiers | bool | Export with Modifiers (Mirror, ...) |
Versions
Language | Location |
---|---|
GD-Script | addons/blender-importer |
C# | addons/blender-importer-cs |
There is no noticeable speed difference between versions, because all calculations are done by Godot or Blender.
Limitations
Instances of the imported file are not updated until the scene is reopened.
Inner Workings
The Blender file (*.blend) is converted to a glTF 2.0 file (*.glb) and then to a native Godot scene (*.scn). The glTF file is deleted afterwards.