Polyliner

by Firepal3D

71

Polyliner

Adds 3D line/ribbon mesh capabilities. Supports Godot 4.1.

Usage

The included LinePath3D node uses the Path3D node as a source of line segments; you can use it to easily make a smooth line.

The included Line3D node more or less behaves like the stock Line2D. Push your line points to it and a line mesh will be automatically generated.

The included Trail3D node forms a trail. This node will form line segments from its previous positions. It works in global space, so it works as a child of another Node3D.

These nodes render lines in the same manner, and all support the same shaders.

Within addons/godot-polyliner/shaders/ is a bunch of ready-made line shaders, from a cylinder facsimile to a full raymarched metal chain or swirling rope, and from a blooming light tube to a swooshing effect.

(don't forget to make your shaders unique before editing them!)

Version

0.5

Engine

4.1

Category

3D Tools

Download

Version0.5
Download

Support

If you need help or have questions about this plugin, please contact the author.

Contact Author