Navmesh Area Eraser

by Flavelius

10

Navmesh AABB Eraser (Godot Addon)

Allows removing areas of a navmesh defined by scene-placed AABB-nodes (also provided by the addon). Only removes whole polygons whose points fall inside the AABB, does not clip them to their precise bounds (for now?) - see screenshot

Mainly useful to remove unused floating islands that tend to almost always be generated when baking heightmaps.

Quick How to: Add 'AABBNode's as children of a NavMeshInstance and select the NavMeshInstance. Next to the Bake button in the menu-bar a 'Clip' button will appear. Clicking it will process any existing baked navmesh, so the order is Bake->Clip

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Version

1.0

Engine

3.4

Category

3D Tools

Download

Version1.0
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Support

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