RandomAudioPlayer

by derwenzel

4

RandomAudioPlayer

A simple node that selects a random child and plays the audio.

๐Ÿงช Installation

  1. Download for Godot 4.x
  2. Unpack the random_audio_player folder into your /addons folder within the Godot project
  3. Enable this addon within the Godot settings: Project > Project Settings > Plugins

๐Ÿ“š Getting started

example

    @onready var rnd_audio_manager = $AudioManager

    func your_func():
        ...
        rnd_audio_manager.play() // selects a random audio child
        ... 

The node has some fieds that overwrites the values of the children:

  • volume_Db_overwrite
  • max_distance_overwrite If the field changes the value will assigned to all the children

Version

1.0.2

Engine

4.0

Category

2D Tools

Download

Version1.0.2
Download

Support

If you need help or have questions about this plugin, please contact the author.

Contact Author