SelectionShortcuts

by Daelon

14

Selection Shortcuts

This plugin provides various useful shortcuts for working with 2d nodes.

Move Selection to Cursor

Pressing ctrl+f moves the selected Node(s) to the cursor. This works with one or multiple nodes, and correctly adds all of its actions to the editor's Undo/Redo.

RTS Shortcuts

This feature adds a number of Real Time Strategy game inspired shortcuts:

Selection Groups

Pressing ctrl + a number key stores the current selection.

Pressing a number key reselects the saved group.

These selection groups are saved per scene.

NodePath Selection

In the editor settings under Interface/Selection Shortcuts are a set of fields where you can enter a NodePath or a list of NodePaths, seperated by commas.

Pressing ctrl+shift + a number key will attempt to find the nodes in the current scene, and if successful, selects them.

These selections are global, not per-scene.

This can be useful when doing level design, for instance. In my game, all the levels have a node named Spawns that holds all of that level's spawn points. There's a special spawn point named Dev, that we use as a shortcut to spawn directly in the region we're working on. I put Spawns/Dev as one of my NodePath selections, so I can press ctrl+shift+1 in any of my levels to select the dev spawn point.

I find this is especially useful when combined with the ctrl+f shortcut from above, so with two keypresses I can select the dev spawn and move it directly to my cursor.

Version

1.1.1

Engine

3.5

Category

2D Tools

Download

Version1.1.1
Download

Support

If you need help or have questions about this plugin, please contact the author.

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