CharacterCamera3D Node for Godot 4.x
Description
Third Person Character Camera for free orbit around a CharacterBody3D. It handles the following and keeps the character in screen.
Following over slopes
Snapping to new plattforms
Normal collision behavior with a SpringArm3D
Setup
- Download the addon via the AssetLib or just download and paste the addon folder into your project
- Enable the Plugin in your Project Settings
Usage
Just add the CharacterCamera3D Node as a child node of your Character and drag its Y-Posititon above the characters head. (Or where you want your camera focus to be)
⚠️ The character must be of type CharacterBody3D.