Godot 4 Concave Mesh Slicer
by PiCode
173
Godot 4 concave mesh slicer
Slicing Concave Mesh Into Half.
Demo video: https://www.youtube.com/watch?v=_yqTljJ0mW0&t=166s
Feature
- Slice convex, concave, and meshes with holes.
- Rigidbody slicing example scene
Installing
Download the files from here or the asset library and put the addons folder into your project.
Using
In your script that you want to slice meshes, create the MeshSlicer node and add it to the scene tree.
var meshSlicer = MeshSlicer.new()
func _ready():
add_child(meshSlicer)
To slice a mesh, use the slice_mesh function.
# Slice a mesh in half using Transform3D as the local position and direction.
# Return an array of the sliced meshes.
var meshes = meshSlicer.slice_mesh(slice_transform:Transform3D,mesh:Mesh,cross_section_material:Material)
Download
Version1.2.0
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Support
If you need help or have questions about this plugin, please contact the author.
Contact Author