Third Person Camera

by JeanKouss

176

Godot Third Person Camera

Godot third person camera icon

A Third Person Camera for Godot4.

Status
GitHub Issues
GitHub Pull Requests
License

๐Ÿ“ Table of Contents

โ“ About

This is a ready-to-use third person camera for your 3D games. It is also highly configurable and its configurability allows you to use it in multiple ways :

  • Dynamic Follow
  • Fixed Perspective
  • Shoulder View
  • Over-The-Shoulder View

๐Ÿงค How to use ?

Adding to the scene

  1. Add the scene ThirdPersonCamera.tscn located at addons\third-person-camera\third_person_camera as a child from your character node, or any other node you want the camera to be attached to.
  2. Tweak the properties to fit your need.

Previewing

  1. Click the "Third Person Camera" button located at the bottom of the editor to open the preview panel.
    image
  2. Select a ThirdPersonCamera node

๐Ÿ“– Documentation

Take a look at the documentation in the wiki

Camera3D Properties

All Godot Camera3D Properties are available. You can access the camera node by get_camera() method. Also, its exported variables are available in the editor.

Camera3D properties image

Version

1.5.0

Engine

4.0

Category

3D Tools

Download

Version1.5.0
Download Now

Support

If you need help or have questions about this plugin, please contact the author.

Contact Author