godot-vim
Basic vim bindings inside of the godot IDE
vim commands implemented
TO understand what each of the commands do, simply fire up a real instance of vim and run :help <command>
motion
h, j, k, l
w, e, ge, b
f, t, F, T
;
,
$
^
0
gg
G
}
{
(Marks not yet implemented, please use Godot bookmarks)
insert
i I
a A
o O
visual
v
V
undo
u
cmdline
<C-r>
repeat
.
:
pattern
/
n
N
scroll
zz
change
J
d dd D
p
x
s
r
y yy
c cc C
> >>
< <<