Input Mapper Preset Loader

by Light

5

Contributors Forks Stargazers Issues MIT License

About The Project

This plugin aims to help users when creating a new project. Instead of manually adding all the action and button events to the Input Map screen; this plugin allows users to save/load premade mappings. Presets are saved as .godot files which makes sharing also quick and simple.

Built With

Usage

You have 2 opeions for installing the plugin:

A) Download and install the plugin using the Godot Asset Library - https://godotengine.org/asset-library/asset/2138

  1. In your project, go to the asset library and locate the plugin
  2. Install the plugin
  3. Restart your editor
  4. Profit!

OR

B) Download the source code, and put it in a your projects addon folder. Once that is done, restart your editor and then:

  1. Open Project Settings Window
  2. Navigate to the plugin tab
  3. Make sure to enable this plugin
  4. Restart the editor
  5. Profit!

Contributing

Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

License

Distributed under the MIT License. See LICENSE for more information.

Contact

Elad Karni - Main Website

Project Link: https://github.com/EladKarni/InputMapperPresetLoader

Acknowledgements

Version

1.0.1

Engine

4.1

Category

Tools

Download

Version1.0.1
Download

Support

If you need help or have questions about this plugin, please contact the author.

Contact Author