Channel packer

by Zylann

24

Channel packing plugin for Godot Engine 3.x

screenshot

This tool allows you to pick several textures and pack their channels into a single texture. This very useful to pack albedo with roughness, or normals with bump into the same texture for example, which helps shader optimization.

Installation

This is a regular editor plugin. Copy the contents of addons/zylann.channel_packer into the same folder in your project, and activate it in your project settings.

Version

0.1.1

Engine

3.0.4

Category

Tools

Download

Version0.1.1
Download

Support

If you need help or have questions about this plugin, please contact the author.

Contact Author