Godot 4 3D print shader
I edited QbieShay's 3D Printing Material shader to make it simpler to use. Such that the filling and body amounts are 0 to 1.
Demo
Here's a demo of how the object fills:
Features
- "Fill Color" and "Body Color" so you can set different colors for the part being printing, and the part that's printed and settled.
- "Fill Amount" and "Transition" to set the printing size and the transition from empty to full.
Installation
To use this shader:
- Copy
FillShader.gdshader
to your project's folder - Create a new material for your 3D object
- Load this shader in this newly created material
License
What's next?
- Do some transparency stuff.
- Maybe have some moving waves so it'd look like its liquid.
- Add some emission.
Acknowledgements
- qbieshay: Check her out, she has some awesome Godot shaders!