Multi-Noise-Texture-Godot-Plugin
Adds new resources to Godot Engine: MultiNoiseTexture3D and MultiNoiseTexture2D
Thouse textures can be used to store up to four diferent FastNoiseLite objects inside single texture - one noise for each color channel. That can be usefull in shader programming.
MultiNoiseTexture2D Example:
MultiNoiseTexture3D Example: