godot_sparrow

by what-is-a-git

0

godot_sparrow

A Godot addon that adds a ResourceImporter for the Sparrow Texture Atlas XML Format.

Usage

Just add the .xml file relative to your image into your project and it should be imported automatically as SpriteFrames that are usable in any AnimatedSprite (2D or 3D).

Import Properties

Screenshot showing different importer properties.

  • use_offsets
    • Simply toggles whether or not frameX, frameY, frameWidth, and frameHeight are used in generating the SpriteFrames.
  • animation_framerate
    • Framerate (or FPS) all animations are exported in by default.
  • animations_looped
    • Whether or not animations are looped by default.
  • store_external_spriteframes
    • Allows you to store the generated SpriteFrames in project with your .xml to change certain things like adding individual animation framerate differences.

Version

1.1.3

Engine

4.2

Category

2D Tools

Download

Version1.1.3
Download

Support

If you need help or have questions about this plugin, please contact the author.

Contact Author