Twitcher

by kani_dev

76

Twitcher

Godot Asset Library
License
Twitch

Seamless Twitch Integration for Godot 4.4+

Twitcher V2 provides a comprehensive toolkit to effortlessly connect your Godot Engine games,
overlays, or applications to the Twitch platform. Integrate real-time chat, respond to events like
follows and subscriptions, manage rewards, handle chat commands, and utilize the full Twitch API with ease.

Key Features

  • Modern Twitch Integration: Utilizes EventSub for real-time events and the Helix API for robust interactions (moving away from deprecated IRC features for core functionality).
  • Simplified Authentication: Supports multiple OAuth flows (Authorization Code, Client Credentials, Device Code) with helpers for secure token management.
  • Easy Event Handling: Dedicated TwitchEventListener node to react to specific EventSub events (Follows, Subs, Cheers, Rewards, etc.).
  • API Coverage: Auto-generated, type-safe wrapper methods for the Twitch Helix REST API.
  • Chat Command Framework: TwitchCommand nodes for defining and handling chat commands with permission checks. Includes an automated !help command generator.
  • Editor Tools: Built-in helpers for configuring OAuth Scopes, EventSub subscriptions, and testing credentials directly within the Godot editor.
  • Media Loading: Handles fetching and caching Twitch Emotes (including animated GIFs via optional transformers), Badges, and Cheermotes as Godot SpriteFrames.

Installation

  1. Get the Addon:
    • Recommended (AssetLib): Search for "Twitcher" in the Godot AssetLib tab and click Download.
    • Manual (GitHub): Download from GitHub. Extract the addons/twitcher folder into your project's directory.
    • Important: The addon must reside in the exact path res://addons/twitcher for internal resources to load correctly.
  2. Enable Plugin: Go to Project -> Project Settings -> Plugins and check the Enable box next to "Twitcher".

Quick Start & Documentation

  1. Run Setup Wizard: After enabling the plugin, the easiest way to configure authentication is via the Setup Wizard:
    • Navigate to Project -> Tools -> Twitcher Setup.
    • Follow the on-screen instructions to enter your Twitch Application credentials and select required OAuth scopes.
  2. Explore the Documentation: For detailed guides, tutorials, API reference, and advanced configuration (like setting up GIF support), please refer to the Full Twitcher Documentation.

Image Transformers (for Animated Emotes)

Godot doesn't natively support animated GIFs. Twitcher uses configurable "Image Transformers" to handle them:

  • TwitchImageTransformer (Default): Static images only. Works out-of-the-box.
  • MagickImageTransformer: Requires ImageMagick to be installed separately. Converts GIFs to SpriteFrames.
  • NativeImageTransformer: Experimental, uses native gdscript implementation (based on vbousquet/godot-gif-importer). No external programs needed, but may struggle with malformed GIFs.

See the Full Documentation for instructions on how to configure and use MagickImageTransformer or NativeImageTransformer.

Support

Need help or have questions? Find kani_dev streaming development and answering questions on Twitch. Feel free to open an Issue on GitHub for bugs or feature requests.

License

Twitcher V2 is released under the MIT License. See the LICENSE file for details.

Version

1.3

Engine

4.2

Category

Scripts

Download

Version1.3
Download Now

Support

If you need help or have questions about this plugin, please contact the author.

Contact Author