GdCSharpLog

by Joachim Barré

1

GdCSharpLog

A Logger for Godot C# projects

Features

  • Colored output using print_rich
  • prompt containing date,time,file,function and line
  • multiple log level
  • disable debug and info message on release

How to use

the project uses a static class so that you only need to use the global Log object. the Log object as different log levels to send a message you have to use the appropriate one for exemple:

Log.dbg("debug message");
Log.info("info message");
Log.warn("warning message");
Log.error("error message");

Version

1.0

Engine

4.2

Category

Tools

Download

Version1.0
Download

Support

If you need help or have questions about this plugin, please contact the author.

Contact Author