godot-physics-bone-examples
LICENSE
MIT
WARRNING
This code use dynamic create phycical-bone. so only work 0 translate,0 rotation,,1 scale.
there are way to node save.see comment out code
by aki@akjava
MIT
This code use dynamic create phycical-bone. so only work 0 translate,0 rotation,,1 scale.
there are way to node save.see comment out code
If you need help or have questions about this plugin, please contact the author.
Contact Author