Progress Bar 3D

by jhlothamer

12

ProgressBar3D for Godot 4

A simple 3d progress bar that uses a quad mesh plus a shader and employs no view ports. Great for use on 3D enemy characters as a health bar.


Installation

The scripts are available on the Godot asset library, so it can be installed via the AssetLib feature in the Godot 4 editor.

Alternatively you can download/clone this repo and copy the addon folder to your Godot 4 project folder.

Properties

Size

Size of quad mesh used for progress bar.

Value

Current value.

Min Value

Minimum value.

Max Value

Maximum value.

Background Color

Background color.

Progress Color

Fill color.

Unshaded

Turns on, off shading of quad mesh.

Shadows Disabled

Turns on, off shadows of quad mesh.

Depth Test Disabled

Turns on, off depth test of quad mesh.

Billboard Mode

Sets the quad mesh to face the camera (enabled), face camera but remain upright (fixed y) or disabled.

Support

If you would like to support my development work to maintain this and other such projects you can do so at https://www.buymeacoffee.com/jlothamer.

Version

1.0.1

Engine

4.2

Category

3D Tools

Download

Version1.0.1
Download Now

Support

If you need help or have questions about this plugin, please contact the author.

Contact Author