SignalForward - Godot 4 Plugin
The SignalForward node will connect all signals of the specified name and forward them through a single signal
Signal
forward(args: Variant) Forwarded signal
- args: The data that needs to be passed, is null by default. If multiple data needs to be passed, it is recommended to pass an array or dictionary
Options
forward_signal_name: The name of the signal that needs to be forwarded
monitor_method: Select monitor method
-
Recursive: Recursive monitor all child nodes
-
Specified: Monitor child nodes under specified nodes
monitor_node_paths: Nodes that need to be monitored