Water shader

by faculezcano

16

Godot 3 water shader

Screenshot

This is a water shader with optional chromatic aberration, it has some options to tweak like tilling (To adjust waves scale), Murky ramp (To make it more or less "cloudy"), water tint colors (To make muddy water o caribean like), etc. It problably needs some optimization or has some bugs (since is one of my first incursions in shader coding) so please you are welcome to post issues or improvements.

Only works on Godot 3.x, with GLES 3 backend for now.

Version

0.1

Engine

3.0

Category

Shaders

Download

Version0.1
Download

Support

If you need help or have questions about this plugin, please contact the author.

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