GDScript Code Upgrader
by christinec.dev
13
Code Upgrader Plugin
Code Upgrader is a tool designed to help upgrade your GDScript code from Godot 3 to Godot 4. This plugin automates the process of updating deprecated methods, properties, and syntax, ensuring your projects are compatible with the latest version of Godot.
Notice
This plugin is a work-in-progress tool.
Please know that I might not have picked up all the changes, as there are a lot, so if you find ones that I haven’t added, you can let me know and I will implement those fixes into the plugin!
Join my Discord if you want to give feedback on this plugin or to help me update it: https://discord.gg/FnD8355w
Next Steps
- Do more focused testing on all the individual Nodes, especially for the TileMapLayer node, to see where I can add more conversions.
- Continuously test the updated functions with a variety of code snippets to ensure that all transformations are applied correctly and do not interfere with each other or modify unintended parts of the code.
- Optimize the performance, especially if applied to large bodies of code, and optimize or refactor as necessary to ensure efficiency.
Links
Usage Instructions
- Download the plugin and enable it.
- If enabled correctly, there should be a new dock on the left side of the editor.
- This dock has two parts: a code input and an output panel.
- We will paste our Godot 3 code in the input panel, and copy our Godot 4 code from the output panel.
- Press execute and your code should be converted!
Screenshots
Completion Log
- Replacements for
export
andonready
keywords. - Transformation of
yield
statements to await with various patterns. - Updated
signal connection
syntax to use direct method calls. - Modified
signal connection
syntax to includeparameters
with binding. - Simplified
move_and_slide()
usage and removed specific property assignments. - Transformed
signal emission
syntax todirect method
calls. - Handled
signal emissions
withparameters
. - Updated
file
opening syntax with a detailed commented guide. - Added the guide for the
set_cell
andset_cell_v
syntax. - Changed access from
.cell_size
to .tile_set.tile_size. - Transformed
Tween
instantiation to direct instantiation with new instances. - Updated the keyword list to upgrade more terms.
Download
Version1.0.1
Download Now
Support
If you need help or have questions about this plugin, please contact the author.
Contact Author