SpatialAudio3D
A Godot plugin that adds spatial acoustics with calculated delays, reverb and occlusion effects based on level geometry.
See it in action
Features
- Sound reflections from 8 directions, delays based on distance
- Automatic reverb-parameters (room size & wetness)
- Audio occlusion
Configuration options
Installation
- Drop
addons/spatial_audio_3d
into your project - Add Child Node: