Scatter Tool

by Rosebud

1

ScatterTool

Hello! This plugin is intended to expedite the process of placing nodes in levels so that you don't have to place
them by hand.
To start using the plugin, first enable it in the Project Settings.

TUTORIAL

  1. Click the "+" button in the scene tree inspector to add a new node and type in "ScatterTool".
  2. Click on the empty Scatter Data value and create a new ScatterData resource.
  3. Click on the empty Foliage Data array, add an element to it, and create a new FoliageData resource.
  4. Give the foliage a name, mesh, and specify the number of that foliage to spawn in the level.
  5. Scroll up to the top of the inspector and click Update.

Version

1.0

Engine

4.2

Category

3D Tools

Download

Version1.0
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Support

If you need help or have questions about this plugin, please contact the author.

Contact Author