NZ projectiles
by Neko_Zero
0
NZ projectiles
Plugin for Godot that adds a projectile system. There are two projectile classes, base one and extended, to which you can add more stuff, like changing speed every second or making it disappear only after interacting with 3 objects.
Projectile
Extended projectile
You can set a resource to change projectiles speed, atk, movement, hit arguments and removal logic.
Speed
Movement
Removal
Combined
Download
Version1.15
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Support
If you need help or have questions about this plugin, please contact the author.
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