Radar Graph
by lsbt
34
Godot Radar Graph
- Godot Radar Graph is a script that allows you to easily draw Radar Graphs which are highly customizable and also supports animation. See the installation guide to get started.
Note
As of 1.1 the addon follows a normal addon structure so you can no longer reference this addon normally.
# Extending Godot Radar Graph.
extends "res://addons/godot_radar_graph/radar_graph.gd"
# Rreferencing withing a script.
const RadarGraph := preload("res://addons/godot_radar_graph/radar_graph.gd")
# Example use.
func foo(graph: RadarGraph) -> void:
pass
Replica of the icon created using custom drawing, check out the code.
Installation
Download the files from the Godot Asset Library or download the latest release.
Setting Up A Graph
- Just search for
RadarGraph
while adding a node. - Setup the graph using is multitude of options.
Customize
Colors
Important
Due to Godot's Theme limitations all styling will have to be set using the exported properties.
- The drawing can be highly customized, from using the
draw_order
array to overridding the existing_rg_graph_draw_
functions.
Checkout the demos.
Fonts
Note
All fonts are different! Be sure to use reliable font's to ensure the script works correctly.
- Note that fonts also decide the bounding box for it's corrosponding tooltip
Customized using colors from the Godot Editor.
Animation
- All properties in the editor are keyable as well as Tween's. Although using
set(<property_name>)
is supported its still best to use theset_item_
methods.
Displaying randomizing the values using a Tween. Check out the code.
Download
Version1.0
Download Now
Support
If you need help or have questions about this plugin, please contact the author.
Contact Author