GEA - Godot Easy Audio
by IsItLucas?
9
GEA - Godot Easy Audio π΅ππ
GEA (Godot Easy Audio) is a simple and powerful addon for the Godot Engine that enhances audio management by providing an easy way to handle music, sound effects, and transitions.
With GEA, you can smoothly fade, crossfade, and control audio playback effortlessly. π―π οΈπ
π Features
- πΆ Music Management: Play, stop, pause, and crossfade between tracks.
- π Sound Effects System: Load and play sound effects efficiently with caching.
- βοΈ Customizable Settings: Adjust volume, pitch, persistence, and playback speed.
- π Seamless Integration: Built on AudioStreamPlayer with extended capabilities.
- π‘ Signal-Based Events: Detect when sounds finish or transitions complete.
π₯ Installation
- Download or Clone the repository.
- Place the
addons/
folder inside your Godot project. - Enable the plugin in
Project > Project Settings > Plugins
.
βοΈ Configuration
- Go to
Project > Project Settings > Godot Easy > Audio
. - Customize the addon's behaviour as you like.
- You're all set! β π
π Getting Started
Playing Music
Audio.play_music("res://audio/background.ogg")
Crossfading Music
Audio.fade_music_to("res://audio/battle.ogg", Audio.MusicFadeTypes.CROSS_FADE, 2.0)
Playing Sound Effects
Audio.play_sfx("res://audio/jump.wav")
Preloading Sound Effects
Audio.load_sfx("jump", "res://audio/jump.wav")
Audio.play_sfx("jump")
π Documentation
For full documentation, visit the Wiki.
π€ Contributing
We welcome contributions! Feel free to open issues or submit pull requests.
π License
This project is licensed under the MIT License.
Enhance your gameβs audio experience with GEA - Godot Easy Audio! π§π₯
Download
Version2.0.0
Download Now
Support
If you need help or have questions about this plugin, please contact the author.
Contact Author