GEA - Godot Easy Audio

by IsItLucas?

9

GEA - Godot Easy Audio πŸŽ΅πŸ”ŠπŸš€

GEA (Godot Easy Audio) is a simple and powerful addon for the Godot Engine that enhances audio management by providing an easy way to handle music, sound effects, and transitions.
With GEA, you can smoothly fade, crossfade, and control audio playback effortlessly. πŸŽ―πŸ› οΈπŸš€

🌟 Features

  • 🎢 Music Management: Play, stop, pause, and crossfade between tracks.
  • πŸ”Š Sound Effects System: Load and play sound effects efficiently with caching.
  • βš™οΈ Customizable Settings: Adjust volume, pitch, persistence, and playback speed.
  • πŸ”„ Seamless Integration: Built on AudioStreamPlayer with extended capabilities.
  • πŸ“‘ Signal-Based Events: Detect when sounds finish or transitions complete.

πŸ“₯ Installation

  1. Download or Clone the repository.
  2. Place the addons/ folder inside your Godot project.
  3. Enable the plugin in Project > Project Settings > Plugins.

βš™οΈ Configuration

  1. Go to Project > Project Settings > Godot Easy > Audio.
  2. Customize the addon's behaviour as you like.
  3. You're all set! βœ…πŸŽ‰

πŸš€ Getting Started

Playing Music

Audio.play_music("res://audio/background.ogg")

Crossfading Music

Audio.fade_music_to("res://audio/battle.ogg", Audio.MusicFadeTypes.CROSS_FADE, 2.0)

Playing Sound Effects

Audio.play_sfx("res://audio/jump.wav")

Preloading Sound Effects

Audio.load_sfx("jump", "res://audio/jump.wav")
Audio.play_sfx("jump")

πŸ“– Documentation

For full documentation, visit the Wiki.

🀝 Contributing

We welcome contributions! Feel free to open issues or submit pull requests.

πŸ“œ License

This project is licensed under the MIT License.


Enhance your game’s audio experience with GEA - Godot Easy Audio! 🎧πŸ”₯

Version

2.0.0

Engine

4.4

Category

Tools

Download

Version2.0.0
Download Now

Support

If you need help or have questions about this plugin, please contact the author.

Contact Author