Godot Meta Toolkit Demo
by W4 Games
Godot Meta Toolkit
The toolkit exposes Meta SDKs (e.g Platform SDK), as well as Meta utilities for XR development with the Godot Engine.
Warning
Use of the toolkit requires Godot 4.3 or higher.
Build instructions
After cloning the project, run the following command in the project root directory to initialize the submodules:
git submodule update --init --recursive
Then download the Oculus Platform SDK and extract
it into thirdparty/ovr_platform_sdk
, such that thirdparty/ovr_platform_sdk/Include/OVR_Platform.h
exists.
We've tested with v71 of the Platform SDK.
Build the toolkit
Linux / MacOS
Run the following command from the root directory to build the toolkit artifacts:
./gradlew buildToolkit
Windows
Run the following command from the root directory to build the toolkit artifacts:
gradlew.bat buildToolkit
Using the Platform SDK
See Getting Started with the Meta Platform SDK in the official docs.
Documentation
This README is intentionally kept short.
See the official documentation for more information.
Maintenance and Sponsorship
This project is maintained by W4 Games with sponsorship from Meta.
Contributions from the community are welcome!
Download
Support
If you need help or have questions about this plugin, please contact the author.
Contact Author