GodotManagerGDS
by Buck Wild Games
GodotManagerGDS
(GD Script)
A tool to manage all things Godot
Released for Windows
Source should work with Mac and Linux if exported for platform. *Not Tested
Made in Godot 4.4
*Work in progress
About:
Inspired by GodotManager: https://github.com/eumario/godot-manager
Intended to be lightweight and easy to use but still flexable for more advanced users.
This project has been made from scratch, other than the Godot icons.
Written in GD Script so most Godot users can easily modify or contribute.
The original is written in C# so no code was used in this project.
Progress:
-Project management basics working.
-Support for 4x and 3x projects.
-Create / Import projects.
-Edit / Run Projects.
-Grouping Projects.
-Engine management basics working.
-Download Godot Engine from GitHub.
-Install / Uninstall engine version.
-Open engine specific project manager.
-Multiple settings.
Plan:
-Add project templates and more.
-Add ability to choose engine mirror.
-Add asset library management (download, install, upload, etc).
-Add lots of customizable options.
-And more!
Screenshots:
License:
MIT License
Credit:
Godot startup animation: https://cenullum.itch.io/godot-engine-animation-intro
Original Godot Manager: https://github.com/eumario/godot-manager
Made by BuckWildGames
Links:
GitHub: https://github.com/BuckWildGames
Itch.io: https://buck-wild-games.itch.io/
X (Twitter): https://x.com/BuckWildGames
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Support
If you need help or have questions about this plugin, please contact the author.
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