GodotManagerGDS

by Buck Wild Games

0

GodotManagerGDS

(GD Script)

A tool to manage all things Godot

Released for Windows

Source should work with Mac and Linux if exported for platform. *Not Tested

Made in Godot 4.4

*Work in progress

About:

Inspired by GodotManager: https://github.com/eumario/godot-manager

Intended to be lightweight and easy to use but still flexable for more advanced users.

This project has been made from scratch, other than the Godot icons.

Written in GD Script so most Godot users can easily modify or contribute.

The original is written in C# so no code was used in this project.

Progress:

-Project management basics working.

-Support for 4x and 3x projects.

-Create / Import projects.

-Edit / Run Projects.

-Grouping Projects.

-Engine management basics working.

-Download Godot Engine from GitHub.

-Install / Uninstall engine version.

-Open engine specific project manager.

-Multiple settings.

Plan:

-Add project templates and more.

-Add ability to choose engine mirror.

-Add asset library management (download, install, upload, etc).

-Add lots of customizable options.

-And more!

Screenshots:

Godot Engine 2025 02 01 - 00 54 03 01 - frame at 3m0s
Godot Engine 2025 02 01 - 00 54 03 01 - frame at 2m57s
Godot Engine 2025 02 01 - 00 54 03 01 - frame at 0m13s
Godot Engine 2025 02 01 - 00 54 03 01 - frame at 0m7s

License:

MIT License

Credit:

Godot startup animation: https://cenullum.itch.io/godot-engine-animation-intro

Original Godot Manager: https://github.com/eumario/godot-manager

Made by BuckWildGames

Links:

GitHub: https://github.com/BuckWildGames

Itch.io: https://buck-wild-games.itch.io/

X (Twitter): https://x.com/BuckWildGames

Version

0.4.5

Engine

4.3

Category

Projects

Download

Version0.4.5
Download Now

Support

If you need help or have questions about this plugin, please contact the author.

Contact Author