godot-animation-folder-loader
A Godot plugin to easily load animations from folders
Animation Folder Loader
A Godot plugin that simplifies the process of creating animations in AnimatedSprite2D nodes by loading frames from folders.
Features
- Load multiple animations from a folder structure
- Automatically creates animations from folder names
- Recursively explores subfolders
- Configurable FPS for all loaded animations
- Automatically disables loop for all animations
- Supports PNG, JPG, and JPEG formats
Installation
- Download the latest release
- Extract the
addons
folder into your project - Enable the plugin in Project Settings -> Plugins
Usage
- Select an AnimatedSprite2D node in your scene
- Find the "Animation Folder Loader" section in the Inspector
- Set your desired FPS (default: 24)
- Click "Load Animation Folder" and select your root animations folder
- The plugin will automatically create animations from your folder structure
Example Folder Structure
animations/ ├── idle/ │ ├── frame1.png │ └── frame2.png └── run/ ├── frame1.png └── frame2.png
Each folder containing images will become an animation with the folder's name.
License
This project is licensed under the MIT License - see the LICENSE file for details.