Cardboard VR Camera 3D
by Cianci
1
Cardboard VR Camera3D
Google cardboard VR Camera for godot 4
For mobile use: activate the gyroscope sensor on: 'Project Settings -> Input Devices -> Sensors -> Enable Gyroscope'
Usage:
- Just place on the scene orcharactebody 3D.
Properties:
- Active : bool = Is active
- UseGysroscope : bool = If use gyroscope as rotation input
- Mouse_Sensitivity : float = Mouse sensitivity when not using the gyroscope for rotation
- GysroscopeFactor : float = gyroscore factor speed (sensitivity)
- RotateParent : bool = if rotates parent
- Handle_Mouse_Capture : bool = if handles mouse capture (for non gyroscope use)
- Input_Cancel : String = Input to release mouse capture
- EyesSeparation : float = Separation of eyes cameras
- EyeHeight : float = Base height camera
- EyeConvergenceAngle : Eyes camera convergence angle
Download
Version1.1
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Support
If you need help or have questions about this plugin, please contact the author.
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