Godot Online P2P - Installation
Requirements
- Godot 4.x
- WebRTC-Native (YOU NEED THIS FOR THE PROJECT TO WORK!)
Installation Steps
- Clone this repository.
- Open the project using Godot 4.x.
- Enable the plugin in Project Settings.
- Download latest WebRTC-Native extension from github.
- Place the WebRTC-Native folder inside your project.
- Reload the project.
- Configure
go_settings.gd
.
Example go_settings.gd
Configuration:
var SERVER_MODE = false # Set true if running a server
var API_KEY = "your_api_key_here" # TODO: You can put anything you want less than 128 byte.
var VERSION = "version_roma" # Production version or use "version_local" for local test
You can find the documentation here if you need more information. CLICK HERE