3D Text Plugin

by SIsilicon

86

Godot-3D-text-plugin

Hello! This is an addon built for Godot 3.2.x that adds 3D labels to your arsenal of nodes. It's just like a regular label, but in 3D! The addon simply adds a new node called Label3D that you can add anywhere in your 3D environment. It comes with the following parameters.

  • Text: Pretty obvious. :P This is the text the label will display.
  • Text Size: The size of the label. There's another property that determines the label's size.
  • Font: The kind of font the label will use. The font's size is what also affects the label's size.
  • Align: The alignment of the text.
  • Billboard: Whether the text should always face the camera.
  • Color: The color of the label.
  • Metallic: How metallic the label appears.
  • Roughness: How rough the label appears.
  • Emission Color: The color that the label emits.
  • Emission Strength: How strongly the label emits light.

These last two parameters are only useful while the text is extruded.

  • Extrude: The thickness of the label. It gets rendered using a ray tracing illusion. More on that later.
  • Min Steps: The least amount of steps the ray tracer will take. More steps means higher quality, but less performance.
  • Max Steps: The most amount of steps the ray tracer will take.

The disadvantage of using a ray tracer to render the extrusion is that it doesn't play well with lighting and shadows. If thats a bother to you, there is an option to convert the Label3D into a MeshInstance. :D Just select your label, and a button will appear in the viewport's menubar. just click, and your all good. Just be wary that the larger your label's font is, the longer it will take to convert.

Version

0.8

Engine

3.2

Category

3D Tools

Download

Version0.8
Download

Support

If you need help or have questions about this plugin, please contact the author.

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