BoneGizmo

by thimenesup

8

BoneEditor

Plugin for Godot Engine Simple Gizmo so you can edit bone transforms easily.

How to use:

Append the node "BoneGizmo" to your scene Select the node and change the exposed variables "Skeleton Path" as a string path to the Skeleton Node. Change the exposed variable "Edit Bone" as a string name of the bone you want to edit. (Listed in the Skeleton node)

Version

2.0

Engine

3.0

Category

3D Tools

Download

Version2.0
Download

Support

If you need help or have questions about this plugin, please contact the author.

Contact Author