Measuring Tape (2D and 3D)

by aaronfranke

29

Godot Measuring Tape

A tool for measuring things in Godot, using the positions
of the measurement node and its parent node.

Check out this tool on the Godot Asset Library:
https://godotengine.org/asset-library/asset/818

These measurement types are supported:

  • Length
  • Area
  • Perimeter
  • Volume
  • Surface area

These unit types are supported:

  • Meters
  • Millimeters
  • Centimeters
  • Kilometers
  • Hammer units (the Source engine's units).
  • Inches
  • Feet
  • Feet and inches
  • Yards
  • Miles
  • Light seconds
  • Light nanoseconds
  • Hectares (area)
  • Acres (area)
  • Liters (volume)
  • Gallons (volume)

3d-1
3d-2
3d-3
3d-4

With 2D, you can set your own scale using pixels per meter, or PPI/DPI. The
default is 100 pixels per meter, which correlates with Godot's default gravity
setting, but if you are measuring UI elements you may wish to set to your DPI.

2d-1
2d-2

Version

4.3

Engine

4.3

Category

Tools

Download

Version4.3
Download Now

Support

If you need help or have questions about this plugin, please contact the author.

Contact Author