Measuring Tape (2D and 3D)
by aaronfranke
29
Godot Measuring Tape
A tool for measuring things in Godot, using the positions
of the measurement node and its parent node.
Check out this tool on the Godot Asset Library:
https://godotengine.org/asset-library/asset/818
These measurement types are supported:
- Length
- Area
- Perimeter
- Volume
- Surface area
These unit types are supported:
- Meters
- Millimeters
- Centimeters
- Kilometers
- Hammer units (the Source engine's units).
- Inches
- Feet
- Feet and inches
- Yards
- Miles
- Light seconds
- Light nanoseconds
- Hectares (area)
- Acres (area)
- Liters (volume)
- Gallons (volume)
With 2D, you can set your own scale using pixels per meter, or PPI/DPI. The
default is 100 pixels per meter, which correlates with Godot's default gravity
setting, but if you are measuring UI elements you may wish to set to your DPI.
Download
Version4.3
Download Now
Support
If you need help or have questions about this plugin, please contact the author.
Contact Author