[!WARNING] A full rewrite is going on (using gdextension). Some old api will change and be aware that all hard references (like extends
res://
) in your custom classes will stop working with the approach of 1.0.0
[!WARNING] If you are planning to develop a new game with this addon using the ability system, consider using the GDExtension instead The ability system
[!WARNING] If you are planning to develop a new game with this addon using the attributes system, consider using the GDExtension instead The attribute system
⚔️ GGS ⚔️
Godot Gameplay Systems is a set of nodes and resources which speed up development your gameplay systems.
Install
Clone this repo, copy the addons
folder content inside your project's addons
directory.
Enable this plugin by going to project settings/plugins
.
Important: reload the project after activating the plugin
Enjoy!
How does it work?
You can check some tutorials/doc/examples here
I am making also small "demos" to demonstrate how things work. You can check them out opening this repository using godot 4.x (stable), pressing the play button and choosing one.
Esc
key will always return you to the main menu.
Networking and multiplayer
Did not test too much, but abilities, effects and attributes could be replicated using the MultiplayerSynchronizer
node provided by godot4.x.
The same should apply to Inventory
and Equipment
.
Contribution
Every contribution is really welcome, feel free to contribute!
You can open PR, issues or you can suggest features. Have a good day you wonderful Godot people!
Licence
MIT licence