Godot 3D mesh slicing

by S.Y.B.I.O.T.E

32

Godot-Mesh-slicer

scripts to cut mesh / rigid bodies in godot at runtime implemented in GDscript

showcase : https://www.youtube.com/watch?v=ynZVK_XyaRc.
play the demo scene to destroy the cube Screenshot 2021-05-05 at 10 56 54 PM Screenshot 2021-05-05 at 10 57 54 PM

Use

Once you download/copy the slicer file into your project.
There will a new node under rigid body called , sliceable.
The sliceable node needs a mesh instance with mesh
and a empty collision shape under it to function.
Provide a cutting plane to the cut_object function (in world space).
This will cut the rigid body into two rigidbodies.

added cross section materials

Bugs

bit of texture / UV distortion on the newly generated vertices

Version

1.2

Engine

3.3

Category

3D Tools

Download

Version1.2
Download

Support

If you need help or have questions about this plugin, please contact the author.

Contact Author