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  • NMKR SDK
    4.3
    v0.3Projects

    The "NMKR SDK for Godot" plugin addresses the need for seamless integration of NFTs and other blockchain capabilities in the gaming industry, particularly targeting indie game developers using Godot. With this tool, we aim to attract new developers and users to the blockchain ecosystem, broadening its user base while facilitating the implementation of NFT technology for game developers who are adopting different revenue models.

    By: Odiobill
  • SpriteStack2D
    4.3
    v0.62D Tools

    Adds a node that allows to add sprite stacking to your game

    By: Oluwer
  • Simple Dependency Injection
    4.4
    v1.0.1Tools

    Easily add Dependency Injection to your project. With the plugin enabled, simply create a [DependencyProvider] node in your Main scene and assign your dependencies, then in any sub scene, so long as it is in the scene tree and has any node that has a script with an '_inject' function, add a [DependencyInjectionRequester] node. This tool is useful in cases where: 1. You do not have direct access (via @export) to the nodes you need in a script and do not wish to create a global autoload. 2. You want to rely on abstractions to interact with other parts of your code. 3. The nodes you need have their own in-scene dependencies they need to have direct access (via @export) to.

    By: comfygrapes
  • Start.io Godot Android Plugin
    3.5
    v1.0.0Scripts

    Professional Start.io ads integration for Godot 3.6 featuring a robust singleton interface and native Android plugin. Supports banners, interstitials, rewarded ads, with auto-reload, GDPR compliance, and full error handling. Perfect for mobile game monetization!

    By: fernan2cas96
  • DialogueQuestTester
    4.3
    vv0.2.0_dq-v0.7.0Projects

    Downloads: https://github.com/hohfchns/DialogueQuestTester/releases A standalone program that allows running and testing DialogueQuest Dialogue's without a Godot project. It's main purpose is to allow non-coders to write dialogue without requiring technical knowledge.

    By: hohfchns
  • Terminal
    4.1
    v1Tools

    The Terminal plugin allows developers to add in-game terminals to their projects, giving players access to commands, cheats, and custom in-game programs. Inspired by classic games like Doom and Skyrim, this plugin provides a flexible, customizable solution for creating in game runnable applications.

    By: JoryLeech
  • Node Screenshot Tool
    4.3
    v1.0Tools

    A screenshot tool for Godot 4.3+ that allows you to select a node from any scene and take transparent screenshots of it.

    By: notsketched
  • PlaytimeTimer
    4.2
    vv1.0.0.0Tools

    Timers and supporting structures specifically built to time the players playtime, with a configurable interface.

    By: NovaDC
  • Godot UGS
    4.0
    v1.4.0Scripts

    SKD for connecting some of Unity Gaming Services (UGS) to Godot 4+ (C# Mono), currently supporting Authentication, Leaderboards, Cloud Save, Friends and User Generated Content. Learn more at: https://github.com/Tirtstan/Godot-Unity-Gaming-Services/blob/main/README.md

    By: Tirt
  • MinTime (Clock)
    4.3
    v1.1Templates

    I made this simple clock desktop app for my personal use to display the time. It has stopwatch and timer. I was experimenting use of Godot to build the GUI applications and I had fun while building this. Hope this project can be helpful for some people who are just starting. Also don't forget to go to my Github page show some love, I have some cool projects there that I am working on.

    By: icy_atom
  • GodotMetaMaskLogin
    4.2
    v1.0.0Demos

    A blazing-quick user-oriented MetaMask login system for Godot multiplayer games. This login system has been designed first and foremost for Desktop Windows applications that would require a MetaMask / Public ETH address as a logging method option for a server-controlled multiplayer environment.

    By: NumDev2310
  • AudioLogic
    4.2
    v0.5.3Tools

    An Audio Log plugin for Godot 4. Create Audio Logs/Diaries or simulate phones calls, all with this plugin.

    By: ChaffGames
  • Favorite Scenes
    4.3
    v2.3Tools

    Add a Scenes menu bar drop down for rapidly loading and selecting favorite scenes in the editor.

    By: chairfull
  • Indie Blueprint Global Clock
    4.4
    v1.1.0Scripts

    Manipulate the day, hour, minutes and access this information globally in your game. Create a game-ready day & night system in no time and don't worry about it

    By: ninetailsrabbit
  • Inventory Toolkit
    4.3
    v1.0Scripts

    Scripts and base classes for inventory control, with configurable item stack and slots. Check the example for tipical usage.

    By: Cianci
  • EffectBus 2D (C#)
    4.3
    v1.0.02D Tools

    An EffectBus node manages object pools of AnimatedSprite2D-based effects for performance optimization. The best use case of an EffectBus node is to pool hundreds (or even thousands) of AnimatedSprite2D flipbook effects in a scene where the effects can to be y-sorted, unlike using a regular particle system.

    By: chasecarlson1
  • Auto add class_name
    4.0
    v1.0.0Tools

    Automatically adds class_name to new script files

    By: zwickarr
  • Indie Blueprint Audio
    4.4
    v1.1.0Tools

    Easily control game audio with features like volume adjustments, playlists, crossfading, and sound pools

    By: ninetailsrabbit
  • Class Name Hider
    4.2
    v0.1.0Tools

    Hide class_name scripts in the editor. More information in README.md

    By: phnix-dev
  • Indie Blueprint Save
    4.4
    v1.1.0Scripts

    This save system provides a convenient way to manage save files in your Godot project. It leverages the IndieBlueprintSavedGame resource, which can be extended for your specific game data

    By: ninetailsrabbit
  • Input Prompts
    4.3
    v1.0Tools

    A simple package to display input prompts for multiple devices.

    By: alexandre_lavoie