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  • Taffer's Loader
    4.3
    v1.0Scripts

    Load resources for your "Loading…" screen. Receive signals (that you can use to update your UI) when resources are loaded, when errors happen, and when everything is done.

    By: Taffer
  • VCS Export Platform
    Custom build
    v1.0.0.0Tools

    A super simple export plugin for godot that allows for source code to be copied to another directory and optionally compressed. Useful for making automatic source code exports. Requires the NovaTools plugin as a dependency and some sort of VCS plugin to use in the first place.

    By: NovaDC
  • gbk_decode
    4.0
    v0.1Scripts

    Decode a String who has a GBK binary data.

    By: ltTablets
  • Source Export Platform
    Custom build
    v1.0.0.0Tools

    A super simple export plugin for godot that allows for source code to be copied to another directory and optionally compressed. Useful for making automatic source code exports. Requires the NovaTools plugin as a dependency.

    By: NovaDC
  • Twin Stick 2D Shoot Em Up
    4.4
    v1.2.2Templates

    This is a very simple template of a top-down 2D twin stick shoot-em-up. This includes: - Enemies - Player - Gun - Shaky Cam - Sound - Particle Effects - Things to collect - Revival Issues (use this one): https://codeberg.org/CatAClock/Issues

    By: CatAClock
  • MultiTouchScreenButton
    4.0
    v1.0.02D Tools

    This addon introduces an enhanced button with multi-touch capabilities to your Godot project. It allows the button to detect multiple simultaneous touches, enabling more complex and interactive UI elements. The button emits custom signals based on touch events, giving you greater control over how user interactions are handled. Whether you need a responsive UI for mobile devices or want to implement multi-user interactions, this addon streamlines the process, providing an intuitive and versatile solution. Perfect for developers looking to expand the interactive potential of their Godot projects. feature: - multiple touch

    By: UnderGamer
  • Doc Export Platform
    Custom build
    v1.0.0.0Tools

    A export platform for godot used to export formatted api documents automatically during export. Requires the NovaTools plugin as a dependency.

    By: NovaDC
  • Easy Savefiles
    4.0
    v1.2Misc

    Adds the EasySavefiles class to save/load/reset a set of project settings. Through the methods save/load/reset_game/settings, each do the obvious. The settings can be found on the ProjectSettings under the "assets/easy_settings/". When saved, every ProjectSetting string goes through the following filters: 1. Setting is included if it matches the beginning of any Include string. 2. Exclude is ignored if its shorter than evaluated Include string. 3. Setting string is ignored if it matches any valid Exclude string. These settings will also be saved on a "default" file, at project root, for resetting, since these settings could be changed, they are the only ones that would need to be reset. If you wish to save these files with encryption, just create a "secrets.txt" file with either or both "addons_easy_savefiles_settings_password" or "addons_easy_savefiles_gamefile_password" on a single line each, followed by any number of spaces and then the password, followed by a linebreak, for example: addons_easy_savefiles_settings_password you can use spaces addons_easy_savefiles_gamefile_password remember the linebreak Hopefully everything is easy to understand, its a very small addon, and I wanted to be the bare minimum, credit would be appreciated, but since its such a simple script, its not really necessary hahaha. Check the repo for an extensive readme :)

    By: kanera
  • Gemini Protocol
    4.0
    v1.0.1Scripts

    Make requests with the Gemini protocol (https://geminiprotocol.net/) & easily parse gemtext documents. Note: does NOT work with godot 4.3! all other godot 4 versions work as expected

    By: mocha
  • DynamicWater2D
    4.0
    v0.12D Tools

    Simple sideview water for Godot that reacts to forces applied to it.

    By: yusdacra
  • JLogger
    4.1
    v2.0Tools

    Simple logging plugin.

    By: vman103
  • Agar.io
    4.0
    v1.0Templates

    Template for Agar.io style games (without multiplayer) Include simple Bot for single-player

    By: mbMayer
  • Animated Tiled Skybox
    3.0
    v1.0.0Shaders

    A .gdshader Godot skybox. This shader allows you to have a tiled, textured skybox with each tile being moved.

    By: YetAnotherGodotUser
  • PlatformerController2D for Godot 3.x in C#
    3.5
    v1.0Scripts

    A C# implementation of the PlatformerController2D found in the AssetStore for Godot >=3.5 . Ported from Evan Barac's Godot 4.0 GD version (https://github.com/Ev01/PlatformerController2D) Original description: This is a platformer class with many tweakable settings which can be used to control a 2D character (think supermario 1). ## Features - Double jump - Coyote time - Jump buffer - Hold jump to go higher - Defining jump height and duration (as opposed to setting gravity and jump velocity) - Asymetrical jumps (falling faster than rising) (More information at the README.md file)

    By: D0ct0rDave
  • Plugin Tools
    4.3
    v0.1Tools

    This tool allows you to quickly enable/disable a plugin.

    By: WhalesState
  • Godot Project Zip
    4.1
    v4.1Tools

    This add-on zips up the current Godot project, placing the zip file in the user data folder. The primary inspiration for this add-on are those needing help but lack the experience necessary to send the full contents of their project to someone to assist them. It also skips the .godot and, if present, the .git folders to reduce the size of the resulting zip file.

    By: jhlothamer
  • WindColors
    4.2
    v1.0Tools

    Adds Tailwindcss colors page to editor

    By: tyfon
  • Godot file auto-open
    4.0
    v0.4.1Tools

    This simple tool will automatically open .gd and .cs files in the editor when they are created by right-clicking in the filesystem browser and selecting create new -> script. Currently creating the file and opening it in the editor are two separate actions. Please upvote the proposal here if you think this should be default Godot behavior: https://github.com/godotengine/godot-proposals/discussions/11428 Then I can remove this silly addon. Source code available here: https://gitlab.com/pahool_gamedev/godot_file_autoopen_addon

    By: pahool
  • Casual Run Arcade Project - Endless Runner Base Game
    3.5
    v1.3Projects

    Casual Run Arcade is an open-source Godot project where players must avoid obstacles, collect coins and survive as long as possible while the game speed gradually increases. Also the game features a skins system, where you can unlock skins and use them in-game. Built using the Godot game engine (version 3.5 or later) with the GLES 2 renderer, this project is optimized for mobile devices, ensuring smooth gameplay (good FPS, no stutters) even on low-end phones. More info: https://thegamehub.club/viewtopic.php?t=2

    By: Rahmid
  • Tiny Treats - Charming Kitchen set
    4.1
    v1.03D Tools

    This is a collection of cute stylized low-poly game assets, perfect for building a cozy kitchen in your game. The set contains various countertops, a stove, a large fridge, floors/walls/doors, and plenty of decoration pieces to give life to your little kitchen. These assets are ideal for creating a little cooking game or designing a small kitchen scene for a life-simulation game. Features: - 34+ Stylised low-poly 3D models, perfect for games across all platforms, including mobile. - Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization. - Free for personal and commercial use, no attribution required. (CC0 Licensed)

    By: Tiny Treats
  • Controllers Icons Local Multiplayer
    4.2
    v1.0.02D Tools

    Provides icons for most popular controllers and keyboard, this support up to 8 players to show different icons for each player. Based on "Controller Icons" Addon

    By: Matseuu