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  • Bob
    4.0
    v1.0Tools

    it adds bob lol mak sur plugin enabled or it no wurk it comes with README.md and LICENSE.md so just delete those

    By: quiteliterallyahuman
  • Not full TOML yet
    4.3
    v0.1.0Tools

    This plugin provides the ability to parse simple TOML files and serialize data back into the TOML format within the Godot Engine. It supports basic parsing of dictionaries and arrays of objects, as well as commonly used data types. The primary goal is to offer a foundational TOML parsing capability that can be extended and improved over time. Please note: This plugin is in the early stages of development (version 0.1.0). It is not feature-complete and is considered barebones at this point. The purpose of releasing this initial version is to gauge interest and receive feedback from the community.

    By: Marco-
  • License Me
    4.3
    v1.0Tools

    About: Plugin for Godot, Auto create license tool helper. Features: *Create a file with/without custom license and include all the licenses (text files begin name "LICENSE") included in your project when exporting. *Add a dock for configure parameters and manual bake licenses. *Includes GUI (LicenseMeGUI) to view all licenses defined in your project and the licenses of the libraries. *Include option in ProjectSettings (application/license) for print license notice in console. * Check licenses files with extension txt, uc, eula, md LICENSE NOTICE SUPPORTED: AGPL-3.0 APACHE-2.0 BSD-3.0 CC-BY-4.0 CC-BY-NC-4.0 CC-BY-NC-SA-4.0 CC-BY-SA-4.0 CC-ZERO-1.0 COPYRIGHT EUPL-1.2_EN GPL-2.0 GPL-3.0 ISC LGPL-3.0 MIT MPL-2.0 UNLICENSE

    By: Twister
  • Inventory Manager
    4.2
    v1.0.1Tools

    A minimalistic inventory manager for the Godot Game Engine. * Manipulate inventories with ease in GDScript * Easy to customize -- bring your own GUI nodes * Inventory viewer included at runtime in a debugger panel

    By: Rubonnek
  • DualGrid Tilemap System
    4.4
    v1.0.1Tools

    Adds a new "DualGrid" node (which extends TileMapLayer) to create a dual-grid tiling system for Godot which supports all mixes of adjacent terrains while still only requiring 29 unique tiles per terrain — without requiring unique art for each bespoke mix.

    By: Exonfang
  • RealTimeTimer
    4.3
    v1.0.0Tools

    Non frame-dependent timers, true real-time accuracy! RealTimeTimer utilizes system time to provide dependable timers that work consistently even with fluctuating framerates. Pause, resume, create intervals, and easily track remaining time with this straightforward tool. Perfect for scenarios where real-world timing is critical.

    By: EiTaNBaRiBoA
  • Stopwatch
    4.1
    v1.1.1Tools

    A utility stopwatch node for Godot 4.x

    By: GustavoLR548
  • godot todo controller
    4.4
    vvv1.0.4Tools

    A Godot TODO controller You can quickly view all TODO comments, TODO comment categories, quickly jump to the corresponding code, TODO comment search

    By: DeerLuuu
  • Normal Map Generator
    4.4
    v2.1.1Tools

    This plugin allows you to easily generate normal maps from textures within Godot. It provides a simple dock to open a texture and create a normal map with adjustable settings. The normal map is saved in the same directory as the original texture with a "*_n.png" prefix. Originally developed for Godot 3.2, this version is now ported to Godot 4.4. For more advanced normal map generation, consider using Laigter, a free and open-source tool.

    By: krosseye
  • SiSHoDit
    4.1
    v1.1Tools

    SiShoDiT (Simulator of Smart Houses Digital Twins) is a fully automated simulator for Activities of Daily Living (ADLs) in smart homes environments that allows emergent behaviour. It is build as an addon to work inside Godot Engine 4.1 editor, but the tools provided with it can be used to generate a standalone executable.

    By: xiul
  • BUFFer - Generic purpose buffer
    4.3
    v1.0Tools

    This plugin adds the Buffer class for managing the execution of one player action with buffering. It can both buffer one player input for a set amount of time to run the action when allowed, and buffer the potential of an action for a set amount of time to run it when a player input is recieved. The plugin includes an example use.

    By: TamerSoup625
  • Visual Studio Debugger
    4.2
    v1.0.0Tools

    This plugin enables the use of the Visual Studio Debugger for Godot .NET projects. In Visual Studio, you have two options: - Run Godot Debug: run the entire project (similar to pressing F5). - Run Godot Debug *scene-name*: run the currently open scene (similar to pressing F6).

    By: CoffeePlanet
  • GD Local History
    4.4
    v1.3Tools

    Similar to the feature found in Visual Studio Code (and many other IDEs), GD Local History keeps a snapshot of each previous version of a script, in the event you need to view past iterations.

    By: jaydensippy
  • BetterTable
    4.2
    v1.0.0Tools

    BetterTable is a plugin for easily creating dynamic tables in Godot projects.

    By: TheBrunoCA
  • Android Haptics
    4.3
    v1.0.1Tools

    Godot plugin that adds support to rich haptics on Android devices. Check the repository for usage info and a demo project. Check the official Android documentation for how and why you might use rich haptics for your apps and games: https://developer.android.com/develop/ui/views/haptics

    By: Mobuos
  • Auto Screenshot
    4.3
    v1.0.1Tools

    Automatically take in-development screenshots of the full editor, the 2D or 3D viewport, even in-game testing at regular intervals.

    By: gertkeno
  • Gemini Godot Dock
    4.4
    v0.1Tools

    Integrates Google's Gemini AI models directly into the Godot editor interface via API. - Node tree and Script Editor right click context menus for adding attachments to prompts - Optional inclusion for scene tree, project tree, and node details in Editor Settings - Various different models exposed. (Note: Only text-based models are currently supported, different models may yield unexpected results. Additional support may be added for these models later.)

    By: weesna
  • Godot-DaturaRTC
    4.4
    v1.0.0Tools

    This plugin aims to achieve real-time network voice communication through Godot and implement voice data transmission through a custom UDP protocol.

    By: 烟汐忆梦_YM
  • GET - Godot Easy Translations
    4.3
    v1.1.0Tools

    GET (Godot Easy Translations) is a node-based translation system for the Godot Engine that simplifies localization by allowing direct text management within the scene. Easily switch languages, format text dynamically, and apply conditional translations effortlessly! Key Features: - Node-Based Translation - Multi-Language Support - Dynamic Text Formatting - Conditional Translations - Targeted Property Translation - Fresh New Nodes - Fresh New Resources

    By: IsItLucas?
  • Piforge AI Image generator
    4.2
    v1.1.0Tools

    Generate AI images for your godot project using piforge.ai API Improve assets in your project using the PiForge addon tools without leaving godot editor Different AI models are available: PiForge Core AI, Openjourney, SDXL, Flat Style, Vehicle, etc... Support PNG, JPG, WEBP export

    By: enlumis
  • Soda AudioManager
    4.4
    v1.0Tools

    Soda AudioManager is a global plugin for Godot, designed to handle non-spatial sounds, including interface sound effects, background music, and general sound effects. It offers an easy way to manage audio playback, control volumes, apply sound effects, and configure looping.

    By: AlexsanderOAlmeida
  • Script Spliter
    4.4
    v0.1Tools

    Script-Spliter (Beta) Tool addon for Godot 4 This addon allow split script window. See my Github for more details! # Features Split Script Window. # WIP Split Three Window Horizontal. Split Three Window Vertical. Split Four Window Squared. Beta optimizations. #How Work ## Enable by shortcut * Press shortcut (**Ctrl + 1**) for disabled split. * Press shortcut (**Ctrl + 2**) for toggle between one split of two windows: Horizontal. * Press shortcut (**Ctrl + 3**) for toggle between one split of two windows: Vertical. ## Enable by Tool Menu For enable the Script spliter menu go to Project > Tools > Script Spliter. You can select split type and disabled, see the image. Once activated, you'll see a draggable line like the one in the image, indicating that the plugin is active. The position of the line will vary depending on the selection of horizontal or vertical.

    By: Twister
  • Way Point
    4.3
    v1.0.2Tools

    Way Point is useful for games like racing games or quests when you have to follow a route. The WayPointRoute can send you a notification when an object completes a lap (reached all triger points), the choice is yours to choose if the points should be reached in order or not.

    By: Timit0