All Gadgets
SCORM
by edassis
Offers a channel for communication with the SCORM API and packages the Web exported files into a ZIP archive. The communication can be made with the functions or the signals of the Scorm autoload node. ScormExport do the post-export zip packaging. Follows the SCORM 1.2 specification.

2D Flipscreen Library with Scrolling
by chucklepie
This is a library and template for creating 2D Tilemap based flipscreen games (think, original Links Awakening, Binding of Isaac, older games such as Dizzy and Jetset Willy, etc. or hybrids such) or with scrollable regions such as Celeste or original Metroid. A full tutorial and starter guide is provided as well as Godot tutorials for recreating a Metroid level in the 'download links' button and in the project files.

Godot 3D Cursor
by marco
The 3D Cursor Plugin introduces a versatile cursor, inspired by Blender, that allows for precise placement and enhanced interaction within Godot’s 3D scenes. Activating the Plugin: Please note that due to certain limitations of the Godot Editor, you must switch to a tab other than the 3D view (e.g., 2D, Script, or AssetLib) and back to the 3D tab once after enabling the plugin or upon engine startup to ensure the cursor placement functions correctly. Using the 3D Cursor: Position the cursor b...
Godot Game Screenreader
by punishedfelix
This is a screenreader for your Godot games. It organizes child Controls into a way that can be navigated by low vision users. Features: - Screenreader with support for most native Godot Controls - NVDA support (Credit: NightBlade) - High Contrast theme changer - VTT parser and subtitle support
Synchronizer
by maktoobgar
A simple GDScript plugin to make networking in godot with GDScript even easier.
Environment Volume
by darkkilauea
Override the environment used by cameras in parts of your Godot scenes.

Godot ECS
by baifeng
Lightweight ecs framework written with gdscript. - Lightweight and high-performance. - One step serialization and deserialization the game world. - Independent event system. - Hot-swappable system design. - Data-driven and event-driven. - Easy to use.
Metadata Inspector
by ballerburg9005
View and edit hidden Metadata. You can use this to add custom variables to any node directly from the UI. No scripts required.
Transform Container 2D
by phoenixstroh
Adds a control node to make transformative animations in ui easier while using containers.
Gnumaru's Static Data Importer
by gnumaru
TL;DR: Import raw data from several file types (yaml, toml, hjson, xml, csv, xlsx, ods, odb, sqlite) in the same manner as a JSON resource but processing the strings with str_to_var. WARNING: This add-on has system prerequisites and does not work without them, read the "Prerequisites" section in the README.md for further details. ================================================== Hi =)! Did you know that since godot 4.0 the JSON class is a Resource =O? Previously it was just a helper class, b...
TablePager
by awltux
Data Table Control that takes Array[Dictionary] data (e.g. SQLite queries return data in this format, but any data in this format will work) and displays it in a paged table format. Features include, column sort, resizable column width, configurable page size and more.
GDScript Delaunay + Voronoi
by bartek97
A Bowyer-Watson algorithm implementation for Delaunay triangulation for Godot. Also generates Voronoi diagram from triangulation, including neightbour cells scanning. Written as a single GDScript file.