All Gadgets
RMSmartShape2D 2D
by remorse107
Create levels using graphics similar to tilesets but with the ability to easily shape the contour of platforms and break away from the square tile look.
Controller Input Viewer
by firezac
A plugin for Godot 4 that allows you to see and test your Inputs. Intro This Godot 4 plugin provides an indispensable tool for monitoring and testing your GamePad inputs. The plugin features a drag-and-drop HUD, which you can easily place in your game and view all of the inputs being pressed on your controller. It supports game controllers from PlayStation, X-Box, and Nintendo, so you can use it with any of your favorite controllers. The HUD displays not only button inputs, but also analog st...
LevelBlock 3D
by reunmedia
Create tile-based 3D levels for dungeon crawler -style games. See GitHub repository for more information: https://github.com/ReunMedia/godot-levelblock
Fancy Fades Scene Changes (Godot 4.x)
by nightblade
Did you ever want a fancy scene change? Look no further - this asset allows you to create buttery-smooth, fancy fades between two scenes, with a single line of code! Supports: - Cross-fades (fade from one scene to the other) - Shader-based fancy dissolves - Scenes that contain entities with cameras
Playgama Bridge
by playgama
Playgama Bridge is a unified SDK for publishing HTML5 games on various web-platforms. Documentation: https://wiki.playgama.com/playgama/sdk/engines/godot/intro
Values With Modifiers
by nullmolotov
Classes for dynamic modification of float and integer values via modifiers with a name, a value, and a operation type (ADD, MULTIPLY, OR DIVIDE) with support for priorities. Also a ConditionEvaluator class that works like a multi-conditional if statement with dynamic adding and removing of named conditions.
NoiseTextureGPU 2D
by megazar21
A reimplementation of the existing OpenSimplexNoise class, but reprogrammed in GPU (shader), C++ (GDNative) and GDScript. It's characterised for it's improvement in rendering speed for GPU.
Godot Firebase Lite
by juanitogan
Lite wrappers for Firebase App, Firebase Auth, and Firebase Database. (No Firestore or Cloud Storage as of yet.) Godot Firebase Lite promotes the pattern of using yield() for all of the CRUD methods (which saves a lot of signal wiring). INSTALLATION If installing from Godot's AssetLib Package Installer: 1. Unselect all files and then select only the folders you need: - firebase_app_lite (required) - firebase_auth_lite (optional) - firebase_database_lite (optional) 2. Create a `firebase` globa...

Eternal
by masoudata
Puts the script list in a separate dock to make them always visible, and makes sure that even if you're in 2D/3D/AssetLib or some other view, by clicking on one of the script names it switches back to the script editor.

PerfBullets 2D
by moonzeldev
Spawn thousands of bullets or particles on screen in an extremely performant way! This plugin uses the MultiMeshInstance2D to render thousands of bullets easily while running the logic in C++ to keep things fast! Use this for bullet hell or danmaku-type games! Now version 1.2! Here is the full repository for documentation: https://github.com/Moonzel/Godot-PerfBullets
Auto add class_name
by zwickarr
Automatically adds class_name to new script files Update 1: Will not add to files in your addons folder. Update 2: Optimized (was checking all your scripts, not cool)
Grid Display 2D
by gryphonclaw
This add on creates a Grid Display node based on Node2D Once you add the node to the scene, you can configure border width and color. Along with grid cell size and grid line widths (for both vertical and horizontal) as well as colors for border, vertical lines and horizontal lines.