All Gadgets
MMI Tool 3D
by dankidol
A node that replaces its children with a MultiMeshInstance

Animated LowPoly Slime
by imageparseconde
A small animated slime for your video game projects! animation : Slime_IDLE Slime_WALK Slime_JUMP/ATK Slime_HIT Slime_DEATH

Nakama Godot 3 client
by novabyte
The official open-source Godot client for Nakama server written in GDScript. Nakama is an open-source server designed to power modern games and apps. Features include user accounts, chat, social, matchmaker, realtime multiplayer, and much more. This client implements the full API and socket options with the server. It's written in GDScript to support Godot Engine 3.1+. Full documentation is online - https://heroiclabs.com/docs
Godot Plugin Refresher
by willnationsdev
Adds a plugin dropdown/refresh button to the main toolbar for faster iteration when working on a plugin for Godot. Note: For older compatible Godot versions, visit GitHub: - See branch `3.x` for Godot 3.2+. - See branch `4.0` for Godot 4.0 and 4.1.
GTLib
by miwubunz
GTLib is a plugin that provides a collection of useful methods to simplify certain tasks in GDScript. It supports markdown to BBCode conversion (and vice versa), calculate date and timestamp differences, slugify strings, fetch http responses, and more.
RTS mouse selection and navmesh move
by ange
A simple GODOT demo to test selection and move with units like in RTS games. You can also choose a formation shape for your units and some others parameters.
Godot Cutout Helper
by frindestown
Cutout animation helps a lot keeping the generation of images needed into a reasonable amount. Instead on making one sprite for each frame we can make a set of parts of the sprite and animate them in batchs. It's very easy if the animation only goes two ways, but when making animations for more axis we need a new set for every direction, and changing them in the editor gets very complicated. This plugin helps in maintaining a set of images for each direction or action and helping changing the...

Godot Build System
by nodnard
This Godot Add-on makes exporting your game easier by providing necessary features into your export pipeline. Features: ============================== * Asset Bundling Simplifies the process of bundling assets without the need for complex scripts or manual work. Simply the user will place files within the designated bundle directory under the bundles directory. (More soon to come...)
Third Person Controller
by waffleawt
This is a simple third person controller for Godot 4.1+, it's a hybrid between GDQuest's Godot 3 third person controller and Devlog Logan's third person controller, I think this fixes all the issues that both controllers had, feel free to use.
Spookdot
by sandervanhove
Spook up your editor with this Halloween plugin!
Finite State Machine
by shaggydemiurge
Yet another Finite State Machine for Godot 3.1, this time based on nodes and method names. You have a FSM node, children nodes (usually regular Node) are states, each state node has its own script (Built-in scripts are fine here). In that script you can define methods with predetermined names (names can be customized if needed for some reason) that determine, what happens on each tick while this state is active, which states you can transition to, and what happens when you leave current state...

Gwizz Ticketing System
by gwizz
Are you struggling with a particular subject in Godot? Do you want a tutorial on it? Well, you can now request that very thing with the Gwizz Ticketing System! Simply describe your problem, add an email, then send! Your ticket will go straight to Gwizz's database where he can review it and make an appropriate tutorial!