All Gadgets

Novatools (for Godot and up)
by novadc
A collection of base classes and static functions used in multiple plugins made by NovaDC.

Godot Pixelmatch 2D
by lihop
Ported from pixelmatch (https://github.com/mapbox/pixelmatch), this is a small, simple and slow GDScript pixel-level image comparison library. - Allows you to count how many pixels differ between two images and can generate a new image with customizable colors to highlight these differences. - Has a tunable threshold property and the ability detect and ignore anti-aliased pixels.

Signal Lens
by yannlemos
A Visual Debugger for Signals Supports Godot 4.3 and 4.4 versions. Features - Click on a node in the remote scene tree and instantly view all its signals' connections. - View signal emissions in real-time as they are emitted in-game. - Select and rearrange a graph view to inspect your signal connections. - Keep signal emissions so you can inspect them later. - Modify the signal emission speed so you can fine-tune the experience for your debugging purposes. - Supports inspection of built-in and custom signals. - Supports inspection of built-in nodes, custom nodes and autoloads — if it's in the remote tree, you can inspect it. - Draws both anonymous and named callables that are connected to a signal. - Log every signal emitted. - Inspection of Object, RefCounted and Resource types not supported (yet!)

Resource Databases
by darthpapalo
Resource Databases is a Godot 4 plugin that aims to solve the data management problem inside your projects. While it makes more sense to use this plugin for medium/large projects, it is still useful for any kind of development. For more information check the wiki in the GitHub repository.
Godot4xCalculatorButton
by buckwildgames
A addon that adds a calculator button to Godot

BitText
by error27
This plugin allows you to create a BitmapFont from an image file. Settings do not save, as these are just abstractions from the settings used on the font resource. Check the README.md file for instructions to use the plugin.

TODO 4
by vacui
Keep your ideas and notes directly in your Godot projects!

AI Assistants For Godot 4
by grandpaej
A professional-grade AI coding assistant plugin for Godot 4 that transforms your development workflow with advanced features, responsive design, and enhanced markdown highlighting.

TimeRewind2D 2D
by infinitani
TimeRewind2D is a plugin for the Godot engine that allows developers to implement time manipulation mechanics in 2D games. It enables the rewinding of specific properties of 2D objects, pausing the processing of selected nodes during rewinds, and provides the foundation for creating areas with customized time flow (work in progress). This plugin offers an easy way to add time-based features to your project, such as reversing object movements or creating time-stopping effects.

Godot Meta Toolkit Demo
by w4games
A demo showing how to the Godot Meta Toolkit, which exposes the Meta Platform SDK and provides other tools for XR development on Meta's platform. See the documentation here: https://godot-sdk-integrations.github.io/godot-meta-toolkit/

Import Cleaner
by tumbolisu
This plugin cleans up orphan files in the res://.godot/imported directory. This is an updated version of "Import Cleaner" by zaevi: https://godotengine.org/asset-library/asset/813 More information can be found at: https://github.com/Tumbolisu/ImportCleaner

GodotPromise (Javascript Promise)
by soulstogether
Provides functionality to control and sync coroutines with Promises similar to JavaScript. Is functional signals, functions, other Promises, and all other types. Compared to other Promise types on the Library, this type's [Modular Inner Classes] allow for easy to customize and extend Promise logic. Feel free to compactly and efferently create any functionality to handle multiple or a single coroutine(s).