All Gadgets

C# Script Picker
by flavelius
Allows picking/assigning C# (only) scripts to Nodes or Resources by navigating namespaces (or folders) in a popup similar to the one unity has. Includes a search field and customizable settings (i.e. to ignore folders/namespaces/types - supporting wildcards * and ?)

Vaporwave Sky
by stur86
A custom shader and material to render procedural custom Vaporwave-style skyboxes.

Dracula Theme For Godot 4
by abdul-hannan-ahmed
This is a dracula theme for Godot 4. You can find the dracula theme at: https://draculatheme.com

Flexible Progress Bar
by Lesus
This is a relatively flexible progress bar shader that can be attached as a material in a colorRect and controlled with a simple script. The shader supports various modes such as health bar, rainbow fluid etc.. The shader also allows for custom texture frames so you could quickly create the progress bar you want. The progress bar has customisable colors, fill types, borders and more! This shader was mainly designed for fast prototyping but it could also be good enough for a finished game.

gd-gen
by ryu-lidu
Auto-generate C++ code for Godot, like Unreal Engine 5 (UE5) does — but for Godot.

GDWiiInput
by 20akshay00
A Godot interface for communication with the Wii remote and its accessories, powered by Wiiuse.

Simple C# FSM
by Visnicio
A Simple FSM implementation in C# for Godot Games

Open-World Archero
by spastic
Open World mobile game with Archero like combat that allows ease of play on mobile phones

EzNet
by royas
Godot multiplayer made easy! Based off of the networking library built in the RoyasGodot Multiplayer Series!

JLogger
by vman103
Simple logging plugin.

WindowsV2
by ecadz
This addon allows more efficient windows in Godot, with a built-in blue neon theme. NOTE: Not all window class features are available.

Custom Observer Pattern for C#
by jkuttu
C# implementation of observer pattern for generic types.