Misc

Quiver Analytics
by amitq
Quiver Analytics (https://quiver.dev/analytics/) allows you to easily collect analytics for games made with Godot in a privacy-friendly way. In just a few minutes, you can integrate Analytics in your game through this open source plugin and gain valuable insight into how players are interacting with your game. You also have fine-grained control over how your players' privacy is handled. Learn more: https://quiver.dev/analytics/. Documentation: https://github.com/quiver-dev/quiver-analytics-go...

Chey's Background Addon - Editor BG
by peachey2k2
A simple plugin to add a background image to the editor.

Easy Menus
by savovuk
With easy menus you don't have to program your own main, options and pause menu anymore! It features: * Keyboard & Gamepad Support * Setting of Various Audio & Video Settings * Autosaving and Loading of Settings (Data Persistence) * Various Signals to Connect Easy Menus with your existing Code For usage information visit the Github of the project. https://github.com/SavoVuksan/EasyMenus

Animated LowPoly Pistol
by imageparseconde
An animated lowpoly Pistol for your game project! Animations : Pistol Fire Pistol Fire Empty Pistol Fire ADS Shoot Pistol Fire ADS Shoot Empty Pistol Idle Pistol Idle Empty Pistol Jump Pistol Jump Empty Pistol Jump Start Pistol Jump Start Empty Pistol Jump End Pistol Jump End Empty Pistol Jump Fall Pistol Jump Fall Empty Pistol Reload Pistol Run Pistol Run Empty Pistol Walk Pistol Walk Empty

Godot 4 - HTTPManager
by klaas
A feature-rich Godot HTTP manager addon Features - multiple simultaneous requests - queue management - add GET and POST variables - add upload files or buffers via POST request - decodes response based on mime-type - custom decoders for mime-types - automatic progress display - web cache based on etag and modified-since headers - NEW: basic cookie support (this adds support for PHP sessions) Godot 4.2 compatible ⚠️ Breaking change: Due to a naming collision with Godot's base object the HTTPMa...

Large Linear Algebra (c++)
by johnnoe
This GDExtension implements matrix algebra and solving routines for matrices of arbitrary dimensions. It is implemented in c++, using GDExtension to maximise performance. This extension implements three main types, that are directly accessible within GDScript: DenseMatrix, SparseMatrix, VectorN. Its Features Include: - Sparse and Dense Matrix representations with double precision arithmetic. - Efficient Matrix-Matrix and Matrix-Vector multiplication for Dense and Sparse Matrices. - Heterogeno...

Fade Transition
by ghoulbroth
A node for covering and uncovering the screen with a fading effect. Created for Godot 4

gdsam for Godot
by deadpixelsociety
GDSAM provides retro voice synth capabilities via a wrapper library for SAM, the Software Automatic Mouth. Based on the C port by Sebastian Macke at https://github.com/s-macke/SAM.

Number To Words (Godot 4)
by verillious
Convert numbers to words in GDScript.

CurvePDFtoCDF
by fia
A simple Ressource allowing you to make PDF (Probability density function) as a godot Curve and to auto bake it as a CDF (Cumulative distribution function). It allow you to make really simple weighted random number generator for your game.

Single File Runtime Console
by volodyakek
Runtime console for Godot. Usage example can be found on GitHub: https://github.com/VolodyaKEK/GodotConsole

Performance monitor
by baza
In-game monitoring node with plots for performance or anything else. Just add a Monitor node to your scene and setup any number of plots with one function call each, like $Monitor.add_perf_monitor(Performance.TIME_FPS, "FPS")