Tools

OverheadCar2D
by ryanboder
Adds a node type called OverheadCarBody2D to Godot 4 that implements reasonably good car physics. It's the car solution described here (http://kidscancode.org/godot_recipes/3.x/2d/car_steering/) and here (https://engineeringdotnet.blogspot.com/2010/04/simple-2d-car-physics-in-games.html) but adapted for Godot 4 and shared so it can be easily reused. It extends CharacterBody2D. Supports friction areas with OverheadCarArea2D and automatic driving for non-playable characters with OverheadCarPath...

Dialegume
by therandalorian
An Open Source Dialog System for the Godot game engine. Dialegume is designed to make adding dialog to you game easy while still being customize-able.

Godot CSS Theme
by sakkaku13
Converts CSS to Godot Themes
Workday Timer
by rbunderwood
Adds a timer to the editor that counts down. Perfect for when you're trying to spend a set amount of time working on a project.

Godot Safe Resource Loader
by derkork
Godot Safe Resource Loader is a small library that allows you to safely load .tres resource files from unknown sources without risking your player's security. It does this by scanning the resource file for embedded GDScripts and links to resources at unsafe locations outside of "res://" before loading it. The main use case for this is to allow your users to share savegames and load them without risking that they contain malicious code.

Godot Debug Utility
by oliveoil
This is a simple add-on for Godot 3.2 which adds an easily customizable debug overlay menu to your games. This can be used show information about your game's performance etc.

Movie Maker Timestamp
by timkrief
This is a simple plugin to automatically add timestamps to your movie maker recordings. That way, you don't rewrite old recordings by accident and you don't have to change the movie file path manually each time you need to record to a new file.

Scale Importer
by nknzgamedev
Godot import plugin that resizes images
GodotBoy GDExtention
by greenfox
Note: I strongly recommend you check out the template on Itch. https://greenf0x.itch.io/godotboy-template. This version does not get updated as often. The GitLab link is always the most cutting edge, but perhaps not the most stable. GodotBoy allows you to load ROMs from everyone's favorite 80s portable game console as well as it's 90s counter part. You can add an emulator to you game. The repo includes some examples of using these as a pickup, or as part of a control surface. The sample is the most minimal example I could come up with and a ROM created from GBStudio (another MIT licensed project) It's a GDExtention written in Rust with GodotRust and RBoy. 0.1.4: It now supports Windows, Linux, Linux on ARM64, and Android (on ARM64, but no reason it can't support Android x86 if anyone wants that). 0.2.0: Added support for GBA, but requires a BIOS file. Maybe someday figure out how to remove that requirement. v0.4.0 note: this was removed, it is beyond the scope of this project. If this is of interest to you, find me on BlueSky. 0.3.0: Now has support for Web exports. Requires Threads and Extension support in web exports. 0.4.0: Memory tools added! GBStudio added the script memory map to the exports, so you can now use the memory read/write tooling to trigger events in Godot or modify the game at run time. Itch.io Link: https://greenf0x.itch.io/godotboy-template GodotRust: https://github.com/godot-rust/gdext RBoy: https://github.com/mvdnes/rboy
Children Dock
by ulice
This plugin will let you see the children nodes of the currently selected node in your tree in a seperate dock to make your life easier, especially when working with component driven projects. You can navigate in the panel to get the desired node in the selected parent node in the scene tree.

GD-CBOR
by arlez80
encode/decode implementation of Concise Binary Object Representation for Godot Engine 4.x / GDScript.

ExtendTimer
by keldowin
Godot 4.x plugin. Adds an improved timer with additional signals