Tools

CyberAsset+
by cyberdoesstuff
A better asset library. CyberAsset+ is a drop in replacement for the default asset library, with improvements! - Save your favorite assets to install later, between projects - A streamlined install experience - Tired of all those image errors? CyberAsset+ is quiet

LogDuck - Your Logging Buddy for Godot 4.x
by zeeweasel
A straight-forward logging addon for Godot 4.x to centralize and customize your Debug output for your project. - Customizable rich-text console outputs with BBCode. - Class name detection (GDScript) - Toggleable logging levels: Debug, Warning, Error. - Show full stack or last stack_frame for each LogLevel individually - Instance numbering to differentiate the ouput from different instances - Output of systems specs to console - Can be used in other editor scripts - Many settings, to make sure...

Palette 4.2+
by rancidmilk
Note: - Tool might not be immediately apparent. It can be found on the right-side dock with Inspector/Node/History. If it can't be seen when loaded, you can either expand the dock or use the arrow keys to navigate to it. This is a small addon that allows for easy color palette integration in Godot 4. Quickly Create/Download palettes. Load/Save for use any time. Comes with the ability to quickly switch the editor's color-picker swatches as well as a custom color picker that can switch between ...

Quill to Godot FBX Sequencer
by llazzllo
Sequences frames from imported FBX files into usable animation with the click of a button

FontTexture2D
by anaxarchus
Provides a Texture2D which can render font's. Primarily useful for rendering font icons.

Networked Scene Editor
by thimenesup
This plugin allows people to connect and edit multiple scenes at the same time, increasing productivity a lot.

Godot Async Loader
by immersiverpg
A Godot plugin to load, instance, and add scenes asynchronously using a background thread. Instructions: https://github.com/ImmersiveRPG/GodotAsyncLoader#readme

SpriteTrail
by luizcarlos1405
A custom node that adds a trail of copies of the texture of a Sprite or an AnimatedSprite. Just add SpriteTrail and tweak the settings on the inspector.

Data Persistence - Easy Text File Saving & Reloading
by deforreststudios
A plugin to assist in saving and loading data using text files.

Process Mode Toggler
by galla
While prototyping, I often disable nodes using the "Process Mode" selection. However, it can get tedious to scroll and search for the "Disabled" mode repeatedly. To make this easier, I created this plugin! This plugin adds a convenient button to the upper-right corner of the Godot editor, allowing you to quickly toggle the "Disabled" mode without the hassle.

Keychain
by oramainteractive
Keychain is a plugin for the Godot Engine that aims to give the player full control over the input actions (controls) of the games it is being used.

ColorBlind Accesibility Tool
by jguzmanfl
A small plugin that allows you to add color blind filter options, color changing, and glow effects to your games created in godot. All through a small interface that allows you to create and add these shaders and place them in your desired scenes. Colorblind Filter - Create a color rect and an option button with which you can control the type of filter. Replace Color - Creates a shader within the selected scenes that allows you to change a specific color previously selected. Glow Elements - C...