Tools

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Remove Orphan UID hero image

Remove Orphan UID

by iceflower

FREE

Removes orphan UIDs from the project. Orphan UIDs can happen if you delete files outside the editor and do not remove the related uid file. Use Project -> Tools -> Remove Orphan UID to remove. For more see https://kenyoni-software.github.io/godot-addons/addons/remove_orphan_uid/.

C# Coroutines like Unity hero image

C# Coroutines like Unity

by peaky

FREE

* Coroutines with pararmaters. * Yield until next frame. * Yield for certain amount of time in seconds. * Yield another coroutine.

Minimal Wavefront OBJ mesh exporter hero image

Minimal Wavefront OBJ mesh exporter

by fractilegames

FREE

Minimal Wavefront OBJ mesh geometry exporter script. Only supports meshes with indexed vertex data and does not export materials.

ActionReaction hero image

ActionReaction

by srcoloma

FREE

ideal for interactions 1-1 Introduce 2 nodes "Action" and "Reaction", where "Action" is added to physical bodies like rigidbodies or even raycasts. It abstracts or adds, if the node requires it, "body_entered", "is_colliding", and "body_exited" signals into "enter_act", "inside_act", and "exit_act" signals, respectively. However, it communicates this to a specific-named "Reaction" node, meaning that one action has one reaction

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Play Centered

by manuq

FREE

When running a scene that doesn't have a camera, it will be displayed centered as in the editor viewport instead of at the top-left corner.

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Beautify Code on Save

by nuevocharrua

FREE

Automatically formats and lints GDScript files on save using gdformat and gdlint.

Minos UUID Generator hero image

Minos UUID Generator

by minoqi

FREE

A UUID generator for Godot Engine, with 1.295×10^50 combinations it'll work for any sized game, never having to worry about running out of unique IDs! Automatically stores new UUIDs and removes old ones.

JsonClassConverter hero image

JsonClassConverter

by eitanbariboa

FREE

Simplify your JSON and class interactions! jsonClassConverter effortlessly stores JSON data, converts between JSON and class objects, and instantly loads JSON into usable classes. Streamline your development and data handling with this essential tool.

Stream Comment hero image

Stream Comment

by velop

FREE

A small Godot plugin to make automated code comments easy. This was made with automating code comment point redemption on Twitch in mind. ----------- Behaviour ----------- Once called, StreamComment.comment will insert a comment into the currently active script, the line above where the cursor is located. If there is enough interested, other methods will be added to do things like randomly insert to the current script, or insert into any open script. To avoid annoyances while programming, Str...

Debug Start Screen hero image

Debug Start Screen

by jsingla

FREE

This is a menu that automatically hides when the file start.json is not in the package. It's useful to jump into scenes that requires some preparation, or similar stuff

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GD Local History

by jaydensippy

FREE

Similar to the feature found in Visual Studio Code (and many other IDEs), GD Local History keeps a snapshot of each previous version of a script, in the event you need to view past iterations.

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Arky Addons

by arkkydev

FREE

A lightweight and modular Godot plugin that adds custom tools to the editor inspector panel. Arky Addons includes: – Enable/disable node processing (process_mode) – Show/hide nodes – Reset position and scale with undo/redo support – A clean header UI with native Godot styling Ideal for developers who want to build editor extensions or customize their workflow. Fully modular and easy to extend.