Tools
Sync Deck
by mbolt
This is a Godot 4.x plugin that enables the Godot Editor to send build games to the Steam deck. Tested on MacOS and Linux, as the scp application is needed.
ModiBuff
by chillu
Buff/Debuff/Modifier library focused on feature set and performance, while maintaining 0 GC. Fully pooled * No GC/heap allocations (fully pooled with state reset) * Low memory usage (2-5 MB for 10_000 modifiers) * Fast effects 10_000 damage modifiers in 0.24ms * Fast iteration 10_000 interval modifiers & 10_000 units in 1.37ms * Easy high level API recipes * Instance Stackable modifiers (multiple instances of the same modifier type) * And much more

GDCC - Godot Component Creator
by bornak
A plugin for Godot that allows you to create components from one project and then reuse them in other projects without the hassle of copy and pasting...
Godot Trail System
by obkf
Godot Trail System is an advanced trail/ribbon plugin for the Godot Engine similar to Unity3D's system. The plugin offers full features in 3D and basic 2D functionality.
Development Time Tracker
by tornaditoz
The Godot Development Time Tracker is a plugin designed to help developers track the amount of time they spend working on their projects within the Godot Engine. WORKING IN 4.3 The logs will be in the following format: ``` ############################################################# # Overall time spent on the <YourProjectName> project : # Total hours: 9 hour(s) and 5 minute(s) ############################################################# Session of 6 hour(s) and 9 minute(s). on 01/01/1970 S...
GodotXbox
by slgamescregg
This is a gdnative plugin for Godot's UWP export to add Xbox Live integration. Currently it has the ability to handle player login, retrieving a player's gamertag, and implementing Xbox Live leaderboards. This is a work in progress, and more features like retrieving a user's gamerpic, handling Xbox Live cloud saves, and more are still to come.
BehaviourToolkit - StateMachine and Behaviour Tree for AI & NPCs
by thepat02
This plugin provides a set of tools to create custom and complex behaviour in the Godot 4.x Game Engine. Features - Behaviour Architectures - Finite State Machine - Behaviour Tree - Nest Behaviour Trees inside State Machines and vice versa! - Blackboard Resource - Editor Interface - Templates for easy extension and integration. - Example Scene - Full documentation
Creatures 3 Background Importer
by haxd
Imports Creatures 3 BLK Files (Slowly)
Godot Time Control
by zekogamestudio
Easy to use time control for godot. Define multiple clocks to create different timelines foryour nodes.
DialogueQuest
by hohfchns
DialogueQuest is a dialogue system for the Godot 4 game engine, that is designed with a few core principles: Collaboration Simplicity Stability Intuitivity Documentation DialogueQuest is developed alongside the DialogueQuestTester program, which allows to run dialogue without Godot, aimed for collaboration with non-coders.

Godot Touch Input Manager - Godot 4.x
by mavcito
Godot Touch Input Manager (GDTIM) is an asset that improves touch input support (includes new gestures) in the Godot game engine. You just need to autoload a script and it will start analyzing the touch input. When a gesture is detected a Custom Input Event corresponding to the detected gesture will be created and fed up to the Godot built in Input Event system so it triggers functions like _input(InputEvent event). There is also a signal for each gesture if you prefer using signals to the af...
XRController Midi Player
by cyberrebell
A node which can play .mid files on the vibration motor of XR controllers.