
This plugin allows you to import font sprite sheets as a Bitmap Font resource to use in themes.
This plugin allows you to import font sprite sheets as a Bitmap Font resource to use in themes.
A Finite State Machine and Component Manager for Godot 4.3+.
This demo shows a glowing outline and blur shader in Godot 4. Goes with this video here: https://youtu.be/LZwCtVmVDlE See all my assets here: https://godotengine.org/asset-library/asset?user=ThinkWithGames
An editor plugin for Godot v4.X that allows custom snapping polygon vertices while editing tileset.
This Addon enables you to quickly set up area2Ds that tween the limits on a camera2D based on where your character is so you can keep the camera focus on things in your levels.
This is not an official LaunchDarkly product. This is a personal project. LaunchDarkly is a feature management platform that helps teams control and deliver better software, faster. This LaunchDarkly Client-Side SDK for Godot is designed primarily for use by code that is deployed to an end user, such as in a desktop application or a smart device. It follows the client-side LaunchDarkly model for single-user contexts (much like their mobile or JavaScript SDKs). It is not intended for use in multi-user systems such as web servers and applications.
Here is a class called Storage that allows loading and saving json files, text-plain and data. But you can add the StorageManager in your scene to access to that class. You can turn TRUE the "blocker" property in this Node to specify that in case of error a message should be displayed and the game ended.
AddonSave can save, load and make screenshots y user:// or res://
An easy to use, lightweight and easy to set up Speech2Text solution using HuggingFace's API and OpenAI's Whisper library for free! Only for small projects (prototypes, game jam projects etc.) Documentation available on Github repo.
Why limit your comments to code? Scene comments is a plugin for placing comment nodes into a scene for viewing in the editor. It is lightweight and has a couple of comment types with different visual gizmos.
Copies selected project files/structure for AI context (full or summary) and executes AI-generated modification commands pasted from clipboard.
This plugin add a Node to manage discrete swipes on touchscreens devices as Input actions.
Displays a (filled) hexagon 2D graphic, as used for example in RPGs for showing the distribution of attributes or alignments. This is the result of a community question from the German Discord Channel.
Import Plugins for Aseprite - Image to Texture2D - Animation to PackedScene (Sprite2D + AnimationPlayer)
This Godot 3 add-on helps you define, track, and display in-game achievements. "Local File Storage" achievements are good for an self-distributed or Itch release, where there is no platform-native system. Other platforms, such as Steam, you'll need to extend "ChiefMintSource" and select your script as the new source in settings.